2012-06-06

You Know How

Let's imagine a game. Only: the way you play decides which side you're on.
If you try to obstruct the freedom of speech and conscience of any one, you are on team B. If you ostracize, intimidate, or attempt to destroy those who voice opinions you do not agree with, you are on team B.
Team B is for domination, suppression, dogma, parasitism, and entropy. To be on team A, you have to not play the game in the way Team B does. You have to allow development, learning, higher consciousness. It is very easy to join Team B by doing something in their manner.
But both Team A and B can only survive if Team A wins. Of course, Team B does not know this.

The way you play the game of life decides which side you're on. So it's all about not just You Know Who, but also You Know How.

So here are a few of the how's:

The hoax.
Realists succeed in improving civilization, building a caring society, which Idealists cannot succeed in because of their aversion to do things in balance with nature. This turns Idealists even more away from reality towards falsehood, in order to not admit that they are losers and can never create as realists can. Idealists then turn the host population's empathy against it by hoaxing. Perhaps faking attacks against already Idealistic groups to portray themselves as victims. The key to the hoax method is that it only works because the target population is too busy doing real work to develop the specific intelligence needed to understand that they are mentally being hijacked.

Treason.
The basic rule of power regarding traitors is simple: never trust a traitor. Those who betray your side are obvious enemies. Those who betray opponents to your side cannot be trusted either... because they have no loyalties. Anyone with even one spark of common sense can figure this out, and decide to be loyal, even only because not being trusted by anyone is a terrible price to pay for anything. One has to be disconnected from reality to break loyalties.